Skip to Content
Looking to join the cohort as a participant? Go to raidguild.org/join.
SlidesThere Is an Agent for That

There Is an Agent for That

Builder-Forward Day 1

OpenClaw Agent Templates
Reusable Systems
Real Builders

Why This Cohort Exists

We are entering a world where:

  • software is becoming agents
  • workflows are becoming pipelines
  • individuals are becoming operators of systems

This cohort is about:

learning to build systems that build things.

Our Day 1 goal: activation over orientation.

The Moment We Are In

Three shifts happening right now:

  1. AI → tools
  2. Tools → workflows
  3. Workflows → agents

Next:

  • Agents → systems
  • Templates → leverage

By the end of this cohort, you should feel able to plug into this stack, not just watch it.

How We Want You to Feel

By the end of Day 1, you should feel:

  1. This is happening now
  2. I belong here
  3. I can build something
  4. I understand what we are doing
  5. I want to come back

Every slide and exercise is tuned to those outcomes.

Introductions (Fast + Human)

Prompt (go quick):

Say:

  1. Name
  2. AI level (1–10)
  3. One thing you want an agent to do
  4. How you touch grass

This gets voice in the room early and normalizes different skill levels.

The AI Level Spectrum

Where are you today?

  • 1 — ChatGPT daily
  • 5 — Workflow builder
  • 7 — Agent builder
  • 10 — Model builder

There is room for all of these in the cohort.

Things People Are Already Building

Real examples from cohorts and adjacent communities:

  • meeting summarizers and follow-up generators
  • research and synthesis pipelines
  • community bots and onboarding flows
  • deployment and ops agents
  • media and content automation
  • knowledge memory and retrieval systems

Seeing is believing.

Weird Ideas Welcome

Not everything has to be “serious” to be important.

  • agents that argue or debate
  • agents that write newsletters
  • agents that help run communities
  • agents that play games or run events
  • agents that manage personal or team work

Serious systems often start as weird experiments.

The Plan for This Cohort

High-level journey:

  • Week 1: deploy your first agent
  • Week 2: modify templates
  • Week 3: build workflows
  • Week 4: ship something real
  • Demo Day: show the world

Clear trajectory + small weekly wins + one thing you are proud to demo.

The Tech Stack (High-Level)

You will see mentions of:

  • OpenClaw
  • agent templates
  • tools and APIs
  • workflows and pipelines
  • automation and scheduling

You do not need to understand all of this on Day 1.

You just need to start and be willing to learn in public.

Templates Are the Superpower

Templates let you:

  • skip setup
  • skip boilerplate
  • start building faster
  • standardize good patterns
  • share systems with others

This cohort is about reusable agents, not one-off hacks.

How This Works (Culture Without Lore)

Rules of engagement:

  • Ask questions early (and often)
  • Share failures as well as wins
  • Ship small things quickly
  • Help each other in public channels
  • Default to curiosity over performance

Culture is set by behavior, not backstory.

What Success Looks Like

Success in this cohort is not:

  • perfection
  • maximum complexity
  • having “the best” idea

Success is:

  • shipping something
  • learning how to work with agents and templates
  • building relationships you want to keep
  • wanting to keep going after Week 4

First Mission

Mission: deploy your first agent template.

Even if:

  • it is rough or partially broken
  • the UX is ugly
  • it only does one simple thing

The goal: feel the full loop from idea → template → deployed agent.

Where to Get Help

You are not meant to do this alone.

  • Cohort Discord channels (questions, show-your-work, blockers)
  • Office hours (live support and unblocking)
  • “Stuck” hours (dedicated time to get help)
  • Peers in your cohort (pairing and feedback)

Your job: surface friction early. Our job: help you move through it.

If There Is Not an Agent for It…

If there is not an agent for it —

build one.

Keep Day 1 under ~30 minutes.
Leave with energy, direction, and your first mission.

1 / 16
Last updated on