Guide Overview

Use this quick map to jump to the right section while you host a cohort. Each chapter expands on the bullet points below with scripts, rituals, and lore.
Core chapters
1. Preface: Welcome, Dungeon Master
- Purpose of the cohort
- The role of the Host as DM
- The ethos: “Ship at all costs”
2. World Map: The Cohort Journey
- Week-by-week narrative map
- Gateways: Onboarding → Ideation → Team Formation → Building → Demo Day
- Outcomes: sponsorship, membership, raiding opportunities
3. NPCs & Roles
- Hosts (DMs)
- Presenters (Lorekeepers)
- Mentors (High Mages)
- Apprentices / Participants (Adventurers)
- Judges (Elders)
4. Core Encounters
- Welcome / Icebreaker Ritual
- AMA with Guild Elders
- Product Theme Deep Dives
- Ideation Workshops
- Forming Parties
- Daily Standups (Campfire Sessions)
- Mid-week Checkpoints
- Final Push / Boss Rush Mode
- Demo Day
5. Quests & Side Quests
- “Build a working prototype of X”
- “Create a strategy doc for improving RG ops”
- “Upgrade an existing RG tool”
- “Contribute research on this month’s theme: x402, ERC-8004, Agentic Wallets”
6. Loot, XP, and Progression
- Raider of the Month
- Membership sponsorship
- Social credibility
- XP for participation, building, peer recognition
7. SOPs & Templates
- Host scripts
- Session runbooks
- Tools checklists (Discord, ShadowOrg, Dashboard, Notion)
- Demo Day schedule template
- Evaluation criteria sheet
- Safety & Code of Conduct
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